sbleft.blogg.se

Arkanoid ds soundtrack
Arkanoid ds soundtrack












If this was all that Taito had done, other than adding a very Q Entertainment-inspired sound and graphics update, there wouldn't really be much to say about Space Invaders Extreme (though the fact that the sound effects work as part of the soundtrack is pleasant). It keeps the crab-walking enemies that encroach on the player ever-faster as their numbers are destroyed, and chooses to enhance this by featuring different formations and types of enemy rather than adding Galaxian-style swarms or any other blatant complications. Space Invaders Extreme is very faithful to the most important things that make a Space Invaders game rather than just another shooter. The amazing thing is that Taito has been so successful in doing this again with Space Invaders Extreme. The message that can be taken from Space Invaders' humble beginning is that you can make clever use of a source's interesting aspects (in that case, rows of blocks that need to be destroyed by a craft at the bottom of the screen, and the sense of achievement from doing so) and create something unique and worthwhile in its own right.

arkanoid ds soundtrack

As it turns out, it's not only a suitable theme for this intro, but I can use it to link to the Arkanoid DS review too. Hey! Did you know that Space Invaders was originally inspired by Breakout? I didn't - until I looked at Space Invader's Wikipedia page in a desperate attempt to come up with an interesting fact to begin this review.














Arkanoid ds soundtrack